The graphics in 'FIFA 17' will be the closest factor we've seen to a genuine game on Tv
"FIFA 17" is nearly upon us, and it looks great.
EA has added its Frostbite engine to this year's "FIFA" to create player movements appear a lot more realistic and human, and it is performed some magic on the lighting and shading, also, which aids make this year's "FIFA" the best seeking however.
As per usual with each new version, player faces happen to be tremendously enhanced, also because the frequently way they appear.
Check out the variations in between "FIFA 16" and "FIFA 17":
The colors in "FIFA 17" are less vibrant than they were in "FIFA 16," which appears additional realistic.
The overly vibrant green grass in "FIFA 16" made it look more like fake turf than real grass, and its texture appears more like actual grass in "FIFA 17."
The lightning in general is a lot more photo-realistic and dynamic, and there is much more concentrate blurring, too, which makes it look far more cinematic than a video game cut-scene.
Notice how much darker the dark spots in "FIFA 17" are compared to "FIFA 16," which gives the new game more depth. The "FIFA 17" screenshot shows much more shading inside the stands plus the pitch itself, which makes for more dramatic ambience. There's some shading in "FIFA 16," but it is hardly noticeable �C it appears just like the complete scene is lit up.